ff7tk
1.2.0.13
Work with Final Fantasy 7 game data
CharEditor Member List
This is the complete list of members for
CharEditor
, including all inherited members.
accessory
()
CharEditor
accessory_changed
(quint8)
CharEditor
signal
accessoryChanged
(quint8 accessory)
CharEditor
signal
AdvancedMode
()
CharEditor
armor
()
CharEditor
armor_changed
(quint8)
CharEditor
signal
armorChanged
(quint8 armor)
CharEditor
signal
AutoLevel
()
CharEditor
AutoStatCalc
()
CharEditor
baseHp
()
CharEditor
baseHp_changed
(quint16)
CharEditor
signal
baseHpChanged
(quint16 baseHp)
CharEditor
signal
baseMp
()
CharEditor
baseMp_changed
(quint16)
CharEditor
signal
baseMpChanged
(quint16 baseMp)
CharEditor
signal
changeEvent
(QEvent *e) override
CharEditor
protected
char_materia
(int mat)
CharEditor
CharEditor
(QWidget *parent=nullptr)
CharEditor
explicit
curHp
()
CharEditor
curHp_changed
(quint16)
CharEditor
signal
curHpChanged
(quint16 curHp)
CharEditor
signal
curMp
()
CharEditor
curMp_changed
(quint16)
CharEditor
signal
curMpChanged
(quint16 curMp)
CharEditor
signal
dex
()
CharEditor
dex_changed
(quint8)
CharEditor
signal
dexBonus
()
CharEditor
dexBonus_changed
(quint8)
CharEditor
signal
dexterityBonusChanged
(quint8 dexterityBonus)
CharEditor
signal
dexterityChanged
(quint8 dexterity)
CharEditor
signal
Editable
()
CharEditor
exp
()
CharEditor
exp_changed
(quint32)
CharEditor
signal
expChanged
(quint32 exp)
CharEditor
signal
expNext
()
CharEditor
expNext_changed
(quint32)
CharEditor
signal
expNextChanged
(quint32 expNext)
CharEditor
signal
id
()
CharEditor
id_changed
(qint8)
CharEditor
signal
idChanged
(qint8 id)
CharEditor
signal
kills
()
CharEditor
kills_changed
(quint16)
CharEditor
signal
killsChanged
(quint16 kills)
CharEditor
signal
lck
()
CharEditor
lck_changed
(quint8)
CharEditor
signal
lckBonus
()
CharEditor
lckBonus_changed
(quint8)
CharEditor
signal
level
()
CharEditor
level_changed
(qint8)
CharEditor
signal
levelChanged
(qint8 level)
CharEditor
signal
levelProgress
()
CharEditor
levelProgress_changed
(quint8)
CharEditor
signal
levelProgressChanged
(quint8 levelProgress)
CharEditor
signal
limitBar
()
CharEditor
limitBar_changed
(quint8)
CharEditor
signal
limitBarChanged
(qint8 limitBar)
CharEditor
signal
limitLevel
()
CharEditor
limitLevel_changed
(qint8)
CharEditor
signal
limitLevelChanged
(qint8 limitLevel)
CharEditor
signal
limits
()
CharEditor
limits_changed
(quint16)
CharEditor
signal
limitsChanged
(quint16 limits)
CharEditor
signal
luckBonusChanged
(quint8 luckBonus)
CharEditor
signal
luckChanged
(quint8 luck)
CharEditor
signal
mag
()
CharEditor
mag_changed
(quint8)
CharEditor
signal
magBonus
()
CharEditor
magBonus_changed
(quint8)
CharEditor
signal
magicBonusChanged
(quint8 magicBonus)
CharEditor
signal
magicChanged
(quint8 magic)
CharEditor
signal
materiaChanged
(materia mat)
CharEditor
signal
Materias_changed
(materia)
CharEditor
signal
MaxEquip
()
CharEditor
maxHp
()
CharEditor
maxHp_changed
(quint16)
CharEditor
signal
maxHpChanged
(quint16 maxHp)
CharEditor
signal
maxMp
()
CharEditor
maxMp_changed
(quint16)
CharEditor
signal
maxMpChanged
(quint16 maxMp)
CharEditor
signal
MaxStats
()
CharEditor
mslotChanged
(int mslot)
CharEditor
signal
name
()
CharEditor
name_changed
(QString)
CharEditor
signal
nameChanged
(QString name)
CharEditor
signal
row
()
CharEditor
row_changed
(quint8)
CharEditor
signal
rowChanged
(quint8 row)
CharEditor
signal
sadnessfury
()
CharEditor
sadnessfury_changed
(quint8)
CharEditor
signal
setAdvancedMode
(bool)
CharEditor
slot
setAutoLevel
(bool)
CharEditor
slot
setAutoStatCalc
(bool)
CharEditor
slot
setChar
(const FF7CHAR &Chardata, const QString &Processed_Name="")
CharEditor
setEditable
(bool)
CharEditor
slot
setEditableComboBoxes
(bool)
CharEditor
slot
setShowPlaceholderMateria
(bool)
CharEditor
slot
setSliderStyle
(const QString &style)
CharEditor
slot
setToolBoxStyle
(const QString &styleSheet)
CharEditor
slot
showPlaceholderMateria
()
CharEditor
spi
()
CharEditor
spi_changed
(quint8)
CharEditor
signal
spiBonus
()
CharEditor
spiBonus_changed
(quint8)
CharEditor
signal
spiritBonusChanged
(quint8 spiritBonus)
CharEditor
signal
spiritChanged
(quint8 spirit)
CharEditor
signal
stateChanged
(quint8 state)
CharEditor
signal
str
()
CharEditor
str_changed
(quint8)
CharEditor
signal
strBonus
()
CharEditor
strBonus_changed
(quint8)
CharEditor
signal
strengthBonusChanged
(quint8 strengthBonus)
CharEditor
signal
strengthChanged
(quint8 strength)
CharEditor
signal
times1UsedChanged
(quint16 times)
CharEditor
signal
times2UsedChanged
(quint16 times)
CharEditor
signal
times3UsedChanged
(quint16 times)
CharEditor
signal
timesused1
()
CharEditor
timesused1_changed
(quint16)
CharEditor
signal
timesused2
()
CharEditor
timesused2_changed
(quint16)
CharEditor
signal
timesused3
()
CharEditor
timesused3_changed
(quint16)
CharEditor
signal
vit
()
CharEditor
vit_changed
(quint8)
CharEditor
signal
vitalityBonusChanged
(quint8 vitalityBonus)
CharEditor
signal
vitalityChanged
(quint8 vitality)
CharEditor
signal
vitBonus
()
CharEditor
vitBonus_changed
(quint8)
CharEditor
signal
weapon
()
CharEditor
weapon_changed
(quint8)
CharEditor
signal
weaponChanged
(quint8 weapon)
CharEditor
signal
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