ff7tk
1.2.0.13
Work with Final Fantasy 7 game data
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This is the complete list of members for IsoArchiveIO, including all inherited members.
buildFooter(quint32 sector) | IsoArchiveIO | inlinestatic |
buildHeader(quint32 sector, quint8 type, quint8 mode=2) | IsoArchiveIO | inlinestatic |
currentSector() const | IsoArchiveIO | |
headerInfos(const QByteArray &header, quint8 *type, quint8 *mode=nullptr) | IsoArchiveIO | inlinestatic |
int2Header(quint32 id) | IsoArchiveIO | inlinestatic |
IsoArchive class | IsoArchiveIO | friend |
IsoArchiveIO() | IsoArchiveIO | |
IsoArchiveIO(const QString &name) | IsoArchiveIO | explicit |
open(QIODevice::OpenMode mode) override | IsoArchiveIO | |
posIso() const | IsoArchiveIO | |
readIso(char *data, qint64 maxSize) | IsoArchiveIO | |
readIso(qint64 maxSize) | IsoArchiveIO | |
sector(quint32 num, quint16 maxSize=SECTOR_SIZE_DATA) | IsoArchiveIO | |
sectorCount() const | IsoArchiveIO | |
sectorCountData(quint32 dataSize) | IsoArchiveIO | static |
sectorFooter(quint32 num) | IsoArchiveIO | |
sectorHeader(quint32 num) | IsoArchiveIO | |
seekIso(qint64 off) | IsoArchiveIO | |
seekToSector(quint32 num) | IsoArchiveIO | |
sizeIso() const | IsoArchiveIO | |
writeIso(const char *data, qint64 maxSize) | IsoArchiveIO | |
writeIso(const QByteArray &byteArray) | IsoArchiveIO | |
writeSector(const QByteArray &data, quint8 type, quint8 mode=2) | IsoArchiveIO | |
~IsoArchiveIO() override | IsoArchiveIO | virtual |