Work with achievements.dat.
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#include <FF7Achievements.h>
Work with achievements.dat.
- Todo:
- need more icons for the achievements.
Open Edit and Save achievements.dat found with the 2012 Square and 2013 Steam Releases of Final Fantasy VII
◆ FF7Achievements()
FF7Achievements::FF7Achievements |
( |
| ) |
|
|
default |
◆ ~FF7Achievements()
FF7Achievements::~FF7Achievements |
( |
| ) |
|
|
default |
◆ achievementUnlocked()
bool FF7Achievements::achievementUnlocked |
( |
int |
bit | ) |
|
◆ name()
QString FF7Achievements::name |
( |
int |
bit | ) |
|
Translate name for Achievement bit.
- Parameters
-
- Returns
- Translated QString of Achievement Name.
◆ openFile()
bool FF7Achievements::openFile |
( |
const QString & |
fileName | ) |
|
Attempt to Open a file. Open a file and replace data with its contents.
- Parameters
-
fileName | file you want to open |
- Returns
- True is successful
- See also
- saveFile()
◆ saveFile()
bool FF7Achievements::saveFile |
( |
const QString & |
fileName | ) |
|
Attempt to save a file. Write data to a file.
- Parameters
-
fileName | file you want to open |
- Returns
- TRUE if successful
- See also
- openFile()
◆ setAchievementUnlocked()
void FF7Achievements::setAchievementUnlocked |
( |
int |
bit, |
|
|
bool |
unlocked |
|
) |
| |
set Achievement @ bit to unlocked
- Parameters
-
bit | (28-63 are valid) |
unlocked | True for Achievement Unlocked |
- See also
- achievmentUnlocked()
The documentation for this class was generated from the following files: