ff7tk
1.2.0.13
Work with Final Fantasy 7 game data
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Information about items in FF7. More...
#include <FF7Item.h>
Static Public Member Functions | |
static FF7Item * | get () |
Get the FF7Item Instance. More... | |
static Q_INVOKABLE quint16 | itemDecode (quint16 itemraw) |
Decode rawitem to quint16. More... | |
static Q_INVOKABLE quint16 | itemEncode (quint16 id, quint8 qty) |
Encode quint16 in to a rawitem. More... | |
static Q_INVOKABLE quint16 | itemId (quint16 item) |
get item id from item More... | |
static Q_INVOKABLE quint8 | itemQty (quint16 item) |
get item id from item More... | |
static Q_INVOKABLE QString | name (int id) |
get an items name More... | |
static Q_INVOKABLE QString | desc (int id) |
get an items description More... | |
static Q_INVOKABLE QString | iconResource (int id) |
get an items picture as qstring More... | |
static Q_INVOKABLE int | type (int id) |
get an items type More... | |
static QIcon | icon (int id) |
get an items picture as qicon More... | |
static Q_INVOKABLE QString | materiaSlotNoGrowthResource () |
get materia no growth slot picture as qstring More... | |
static Q_INVOKABLE QString | materiaSlotResource () |
get materia slot picture as qstring More... | |
static Q_INVOKABLE QString | materiaLinkResource () |
get materia no growth slot picture as qstring More... | |
static QImage | image (int id) |
get an items picture as qimage More... | |
static Q_INVOKABLE int | materiaSlots (int id) |
total number of materia slots in item More... | |
static Q_INVOKABLE int | linkedSlots (int id) |
total number materia links in item More... | |
static Q_INVOKABLE int | materiaGrowthRate (int id) |
ap multiplier for an item More... | |
static Q_INVOKABLE int | statHP (int id) |
change to HP when equipped More... | |
static Q_INVOKABLE int | statMP (int id) |
change to MP when equipped More... | |
static Q_INVOKABLE int | statSTR (int id) |
change to strength when equipped More... | |
static Q_INVOKABLE int | statVIT (int id) |
change to vitality when equipped More... | |
static Q_INVOKABLE int | statDEX (int id) |
change to dexterity when equipped More... | |
static Q_INVOKABLE int | statLCK (int id) |
change to luck when equipped More... | |
static Q_INVOKABLE int | statMAG (int id) |
change to magic when equipped More... | |
static Q_INVOKABLE int | statSPI (int id) |
change to spirit when equipped More... | |
static Q_INVOKABLE QStringList | elementalEffects (int id) |
get a list of the items elemental properties More... | |
static Q_INVOKABLE int | elementRestoration (int id) |
restoration elemental effect of an item More... | |
static Q_INVOKABLE int | elementFire (int id) |
fire elemental effect of an item More... | |
static Q_INVOKABLE int | elementCold (int id) |
cold elemental effect of an item More... | |
static Q_INVOKABLE int | elementLightning (int id) |
lightning elemental effect of an item More... | |
static Q_INVOKABLE int | elementEarth (int id) |
earth elemental effect of an item More... | |
static Q_INVOKABLE int | elementWind (int id) |
wind elemental effect of an item More... | |
static Q_INVOKABLE int | elementWater (int id) |
water elemental effect of an item More... | |
static Q_INVOKABLE int | elementGravity (int id) |
gravity elemental effect of an item More... | |
static Q_INVOKABLE int | elementHoly (int id) |
ho;y elemental effect of an item More... | |
static Q_INVOKABLE int | elementPoison (int id) |
poison elemental effect of an item More... | |
static Q_INVOKABLE int | elementCut (int id) |
cut elemental effect of an item More... | |
static Q_INVOKABLE int | elementShoot (int id) |
shoot elemental effect of an item More... | |
static Q_INVOKABLE int | elementPunch (int id) |
punch elemental effect of an item More... | |
static Q_INVOKABLE int | elementHit (int id) |
hit elemental effect of an item More... | |
static Q_INVOKABLE QStringList | statusEffects (int id) |
get a list of the items status properties More... | |
static Q_INVOKABLE int | statusDeath (int id) |
death status effect of an item More... | |
static Q_INVOKABLE int | statusSlowNumb (int id) |
slow numb status effect of an item More... | |
static Q_INVOKABLE int | statusDeathSentence (int id) |
death sentence status effect of an item More... | |
static Q_INVOKABLE int | statusParalysis (int id) |
paralysis status effect of an item More... | |
static Q_INVOKABLE int | statusPetrify (int id) |
petrify status effect of an item More... | |
static Q_INVOKABLE int | statusSilence (int id) |
silence status effect of an item More... | |
static Q_INVOKABLE int | statusSleep (int id) |
sleep status effect of an item More... | |
static Q_INVOKABLE int | statusConfusion (int id) |
confusion status effect of an item More... | |
static Q_INVOKABLE int | statusBerserk (int id) |
berserk status effect of an item More... | |
static Q_INVOKABLE int | statusFrog (int id) |
frog status effect of an item More... | |
static Q_INVOKABLE int | statusMini (int id) |
mini status effect of an item More... | |
static Q_INVOKABLE int | statusPoison (int id) |
poison status effect of an item More... | |
static Q_INVOKABLE int | statusFury (int id) |
fury status effect of an item More... | |
static Q_INVOKABLE int | statusSadness (int id) |
sadness status effect of an item More... | |
static Q_INVOKABLE int | statusDarkness (int id) |
darkness status effect of an item More... | |
static Q_INVOKABLE int | statusHaste (int id) |
haste status effect of an item More... | |
static Q_INVOKABLE int | statusSlow (int id) |
slow status effect of an item More... | |
static Q_INVOKABLE int | statusStop (int id) |
stop status effect of an item More... | |
static Q_INVOKABLE int | statusBarrier (int id) |
barrier status effect of an item More... | |
static Q_INVOKABLE int | statusMagicBarrier (int id) |
magic barrier status effect of an item More... | |
static Q_INVOKABLE int | statusReflect (int id) |
reflect status effect of an item More... | |
static Q_INVOKABLE int | statusShield (int id) |
shield status effect of an item More... | |
static Q_INVOKABLE int | statusRegen (int id) |
regen status effect of an item More... | |
static Q_INVOKABLE int | statusResist (int id) |
resist status effect of an item More... | |
static Q_INVOKABLE int | size () |
Return number if items in _items. More... | |
static QImage | imageMateriaSlotNoGrowth () |
Image of a no growth materia slot. More... | |
static QImage | imageMateriaSlot () |
Image of a normal materia slot. More... | |
static QImage | imageMateriaLink () |
Image of a materia link. More... | |
static const QString & | styleMateriaSlotNoGrowth () |
QStyle of a no growth materia slot for use on a QPushButton. More... | |
static const QString & | styleMateriaSlot () |
QStyle of a normal materia slot for use on a QPushButton. More... | |
static const QString & | styleMateriaLink () |
QStyle of a materia link for use on a QLabel. More... | |
static const QList< int > | placeHolderIds () |
placeHolderIds More... | |
Information about items in FF7.
The FF7ItemRoles enum Custom Roles for FF7Item Based Models.
Enumerator | |
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ItemNameRole | |
ItemTypeRole | |
ItemQtyRole | |
ChangeMaxQtyRole |
enum FF7Item::ItemEffect |
Possible Elemental Effects and Status Effects for items.
enum FF7Item::ItemId |
Item Name to ID.
enum FF7Item::ItemType |
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get a list of the items elemental properties
id | valid FF7Item::ItemId |
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cold elemental effect of an item
id | valid FF7Item::ItemId |
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cut elemental effect of an item
id | valid FF7Item::ItemId |
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earth elemental effect of an item
id | valid FF7Item::ItemId |
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fire elemental effect of an item
id | valid FF7Item::ItemId |
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gravity elemental effect of an item
id | valid FF7Item::ItemId |
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hit elemental effect of an item
id | valid FF7Item::ItemId |
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ho;y elemental effect of an item
id | valid FF7Item::ItemId |
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lightning elemental effect of an item
id | valid FF7Item::ItemId |
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poison elemental effect of an item
id | valid FF7Item::ItemId |
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punch elemental effect of an item
id | valid FF7Item::ItemId |
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restoration elemental effect of an item
id | valid FF7Item::ItemId |
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shoot elemental effect of an item
id | valid FF7Item::ItemId |
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water elemental effect of an item
id | valid FF7Item::ItemId |
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wind elemental effect of an item
id | valid FF7Item::ItemId |
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get an items picture as qicon
id | valid FF7Item::ItemId |
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get an items picture as qstring
id | valid FF7Item::ItemId |
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get an items picture as qimage
id | valid FF7Item::ItemId |
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Image of a normal materia slot.
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Image of a no growth materia slot.
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Decode rawitem to quint16.
itemraw | raw 2byte item from ff7 Save |
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Encode quint16 in to a rawitem.
id | item id to be stored |
qty | how many of item |
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get item id from item
item | item you want to find the id of. rawitems will be decoded. |
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get item id from item
item | item you want to find the qty of. rawitems will be decoded. |
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total number materia links in item
id | valid FF7Item::ItemId |
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get materia no growth slot picture as qstring
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get materia no growth slot picture as qstring
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get materia slot picture as qstring
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total number of materia slots in item
id | valid FF7Item::ItemId |
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placeHolderIds
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Return number if items in _items.
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change to dexterity when equipped
id | valid FF7Item::ItemId |
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change to HP when equipped
id | valid FF7Item::ItemId |
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change to luck when equipped
id | valid FF7Item::ItemId |
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change to magic when equipped
id | valid FF7Item::ItemId |
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change to MP when equipped
id | valid FF7Item::ItemId |
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change to spirit when equipped
id | valid FF7Item::ItemId |
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change to strength when equipped
id | valid FF7Item::ItemId |
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barrier status effect of an item
id | valid FF7Item::ItemId |
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berserk status effect of an item
id | valid FF7Item::ItemId |
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confusion status effect of an item
id | valid FF7Item::ItemId |
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darkness status effect of an item
id | valid FF7Item::ItemId |
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death status effect of an item
id | valid FF7Item::ItemId |
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death sentence status effect of an item
id | valid FF7Item::ItemId |
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get a list of the items status properties
id | valid FF7Item::ItemId |
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frog status effect of an item
id | valid FF7Item::ItemId |
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fury status effect of an item
id | valid FF7Item::ItemId |
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haste status effect of an item
id | valid FF7Item::ItemId |
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magic barrier status effect of an item
id | valid FF7Item::ItemId |
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mini status effect of an item
id | valid FF7Item::ItemId |
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paralysis status effect of an item
id | valid FF7Item::ItemId |
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petrify status effect of an item
id | valid FF7Item::ItemId |
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poison status effect of an item
id | valid FF7Item::ItemId |
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reflect status effect of an item
id | valid FF7Item::ItemId |
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regen status effect of an item
id | valid FF7Item::ItemId |
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resist status effect of an item
id | valid FF7Item::ItemId |
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sadness status effect of an item
id | valid FF7Item::ItemId |
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shield status effect of an item
id | valid FF7Item::ItemId |
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silence status effect of an item
id | valid FF7Item::ItemId |
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sleep status effect of an item
id | valid FF7Item::ItemId |
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slow status effect of an item
id | valid FF7Item::ItemId |
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slow numb status effect of an item
id | valid FF7Item::ItemId |
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stop status effect of an item
id | valid FF7Item::ItemId |
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change to vitality when equipped
id | valid FF7Item::ItemId |
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QStyle of a materia link for use on a QLabel.
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QStyle of a normal materia slot for use on a QPushButton.
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QStyle of a no growth materia slot for use on a QPushButton.
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