ff7tk
1.2.0.13
Work with Final Fantasy 7 game data
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edit saves from Final Fantasy 7 More...
#include <FF7Save.h>
Signals | |
void | fileChanged (bool) |
emits when internal data changes More... | |
Public Member Functions | |
FF7Save () | |
create a new FF7Save object More... | |
FF7SaveInfo::FORMAT | fileDataFormat (QFile &file) |
fileFormat- Read a file and get its Format. More... | |
bool | loadFile (const QString &fileName) |
attempt to load fileName as ff7save More... | |
bool | saveFile (const QString &fileName, int s=0) |
attempt to save fileName as ff7save More... | |
bool | exportFile (const QString &fileName, FF7SaveInfo::FORMAT exportFormat, int s=0) |
Export a File to the specificed format. Calls one of several internal methods to export the file. More... | |
bool | importSlot (int s=0, QString fileName="", int fileSlot=0) |
import from a file into a slot More... | |
void | clearSlot (int s) |
clear a slot More... | |
void | copySlot (int s) |
copy a slot Sin to the buffer More... | |
void | pasteSlot (int s) |
paste from the buffer into a slot More... | |
void | newGame (int s, const QString ®ion=QStringLiteral("NTSC-U"), const QString &fileName=QString()) |
creates a new game in a slot More... | |
void | newGamePlus (int s, QString CharFileName, QString fileName="") |
creates a new game + in a slot More... | |
bool | exportCharacter (int s, int char_num, QString fileName) |
export a character More... | |
void | importCharacter (int s, int char_num, QByteArray new_char) |
export a character More... | |
bool | fixMetaData (QString fileName="", QString UserID="") |
parse the metadata for 2012 / 2013 release More... | |
QByteArray | generatePsSaveSignature (QByteArray data, QByteArray keySeed) |
generates a signature for PS3 or VMP based on input.. More... | |
QByteArray | fileHeader (void) |
file Header as QByteArray More... | |
bool | setFileHeader (QByteArray data) |
set the file header More... | |
QByteArray | slotHeader (int s) |
Header for a slot as QByteArray. More... | |
bool | setSlotHeader (int s, QByteArray data) |
set the slot header More... | |
QByteArray | slotFooter (int s) |
Footer for a slot as QByteArray. More... | |
bool | setSlotFooter (int s, QByteArray data) |
set the slot footer More... | |
QByteArray | slotPsxRawData (int s) |
QByteArray of a psx save (multiblock saves are ok) More... | |
bool | setSlotPsxRawData (int s, QByteArray data) |
set the slots raw psx data More... | |
QByteArray | slotFF7Data (int s) |
Return Raw data from the slot. More... | |
bool | setSlotFF7Data (int s, QByteArray data) |
bool | setSlotFF7Data (int s, const FF7SLOT &data) |
QList< QByteArray > | slotIcon (int s) |
return slots save icon. each new frame will be appended to the list. More... | |
QList< qint8 > | chocoboPens (int s) |
return the chocobos in the pen outside of the chocobo farm More... | |
void | setChocoboPen (int s, int pen, qint8 value) |
return the chocobos in the pen outside of the chocobo farm More... | |
quint8 | condorWins (int s) |
wins in fort condor mini game More... | |
void | setCondorWins (int s, quint8 wins) |
set how many time you have won the fort condor mini game More... | |
quint8 | condorLosses (int s) |
losses in fort condor mini game More... | |
void | setCondorLosses (int s, quint8 losses) |
set how many time you have lost the fort condor mini game More... | |
quint16 | condorFunds (int s) |
void | setCondorFunds (int s, quint16 value) |
set how gil you have donated to fort condor More... | |
quint16 | locationId (int s) |
Id of the location save is located on. More... | |
void | setLocationId (int s, quint16 locationID) |
set location id save is located on More... | |
quint16 | mapId (int s) |
map id save is on More... | |
void | setMapId (int s, quint16 mapID) |
set map id save is located on More... | |
qint16 | locationX (int s) |
x coordinate on field map More... | |
void | setLocationX (int s, qint16 x) |
set x coordinate on field map More... | |
qint16 | locationY (int s) |
y coordinate on field map More... | |
void | setLocationY (int s, qint16 y) |
set y coordinate on field map More... | |
quint16 | locationT (int s) |
triangle play is standing on. field map More... | |
void | setLocationT (int s, quint16 t) |
set t coordinate on field map More... | |
quint8 | locationD (int s) |
direction player is facing on field map More... | |
void | setLocationD (int s, quint8 d) |
set direction player is facing on field map More... | |
quint16 | craterSavePointMapID (int s) |
map the placeable save point is on More... | |
qint16 | craterSavePointX (int s) |
x coordinate of the placeable save point More... | |
qint16 | craterSavePointY (int s) |
y coordinate of the placeable save point More... | |
qint16 | craterSavePointZ (int s) |
z coordinate of the placeable save point More... | |
void | setCraterSavePointMapID (int s, int value) |
set the map that the placeable save point is on More... | |
void | setCraterSavePointX (int s, int value) |
set x coordinate of the placeable save point More... | |
void | setCraterSavePointY (int s, int value) |
set y coordinate of the placeable save point More... | |
void | setCraterSavePointZ (int s, int value) |
set z coordinate of the placeable save point More... | |
QByteArray | controllerMapping (int s) |
get controller mapping for a slot More... | |
void | setControllerMapping (int s, QByteArray map) |
set the controller mapping for a slot More... | |
quint8 | controllerMapping (int s, int action) |
get button bound to an action for a slot More... | |
void | setControllerMapping (int s, int action, int button) |
bind a button to an action for a slot. More... | |
quint16 | options (int s) |
In game options for a slot. More... | |
void | setOptions (int s, int opt) |
Set in game options for a slot. More... | |
bool | soundMode (int s) |
soundMode mono or stero More... | |
void | setSoundMode (int s, int mode) |
setSound mode for a slot More... | |
void | setSoundMode (int s, bool mode) |
bool | controlMode (int s) |
void | setControlMode (int s, int mode) |
void | setControlMode (int s, bool mode) |
bool | cursorMode (int s) |
void | setCursorMode (int s, int mode) |
void | setCursorMode (int s, bool mode) |
int | atbMode (int s) |
void | setAtbMode (int s, int mode) |
bool | cameraMode (int s) |
void | setCameraMode (int s, int mode) |
void | setCameraMode (int s, bool mode) |
int | magicOrder (int s) |
void | setMagicOrder (int s, int order) |
bool | battleHelp (int s) |
void | setBattleHelp (int s, bool shown) |
int | battleSpeed (int s) |
void | setBattleSpeed (int s, int speed) |
int | battleMessageSpeed (int s) |
void | setBattleMessageSpeed (int s, int speed) |
int | messageSpeed (int s) |
void | setMessageSpeed (int s, int speed) |
bool | fieldHelp (int s) |
void | setFieldHelp (int s, bool shown) |
bool | battleTargets (int s) |
void | setBattleTargets (int s, bool shown) |
quint8 | specialBattleWins (int s) |
void | setSpecialBattleWins (int s, int wins) |
bool | phsVisible (int s, int who) |
void | setPhsVisible (int s, int who, bool checked) |
quint16 | phsVisible (int s) |
void | setPhsVisible (int s, quint16 phs_visible) |
bool | phsAllowed (int s, int who) |
quint16 | phsAllowed (int s) |
void | setPhsAllowed (int s, int who, bool checked) |
void | setPhsAllowed (int s, quint16 phs_visible) |
bool | menuVisible (int s, int index) |
void | setMenuVisible (int s, int index, bool checked) |
quint16 | menuVisible (int s) |
void | setMenuVisible (int s, quint16 menu_visible) |
bool | menuLocked (int s, int index) |
void | setMenuLocked (int s, int index, bool checked) |
quint16 | menuLocked (int s) |
void | setMenuLocked (int s, quint16 menu_visible) |
quint16 | item (int s, int item_num) |
QList< quint16 > | items (int s) |
void | setItems (int s, QList< quint16 > items) |
void | setItem (int s, int item_num, quint16 rawitem) |
void | setItem (int s, int item_num, quint16 new_id, quint8 new_qty) |
bool | materiaCave (int s, MATERIACAVE cave) |
void | setMateriaCave (int s, MATERIACAVE cave, bool isEmpty) |
quint8 | partyMateriaId (int s, int mat_num) |
qint32 | partyMateriaAp (int s, int mat_num) |
quint8 | stolenMateriaId (int s, int mat_num) |
qint32 | stolenMateriaAp (int s, int mat_num) |
void | setPartyMateria (int s, int mat_num, quint8 id, qint32 ap) |
void | setStolenMateria (int s, int mat_num, quint8 id, qint32 ap) |
quint32 | descTime (int s) |
void | setDescTime (int s, quint32 new_time) |
QString | descName (int s) |
void | setDescName (int s, QString new_name) |
QString | descLocation (int s) |
void | setDescLocation (int s, QString new_desc_location) |
quint8 | descLevel (int s) |
void | setDescLevel (int s, int new_level) |
quint8 | descParty (int s, int char_num) |
void | setDescParty (int s, int char_num, quint8 new_id) |
quint16 | descCurHP (int s) |
void | setDescCurHP (int s, quint16 new_curHP) |
quint16 | descMaxHP (int s) |
void | setDescMaxHP (int s, quint16 new_maxHP) |
quint16 | descCurMP (int s) |
void | setDescCurMP (int s, quint16 new_curMP) |
quint16 | descMaxMP (int s) |
void | setDescMaxMP (int s, quint16 new_maxMP) |
quint32 | descGil (int s) |
void | setDescGil (int s, quint32 new_gil) |
QColor | dialogColorUL (int s) |
QColor | dialogColorUR (int s) |
QColor | dialogColorLL (int s) |
QColor | dialogColorLR (int s) |
void | setDialogColorUL (int s, QColor color) |
void | setDialogColorUR (int s, QColor color) |
void | setDialogColorLL (int s, QColor color) |
void | setDialogColorLR (int s, QColor color) |
QString | chocoName (int s, int choco_num) |
void | setChocoName (int s, int choco_num, QString new_name) |
QString | location (int s) |
void | setLocation (int s, QString new_location) |
quint32 | gil (int s) |
void | setGil (int s, quint32 gil) |
quint16 | gp (int s) |
void | setGp (int s, int gp) |
quint16 | battles (int s) |
void | setBattles (int s, int battles) |
quint16 | runs (int s) |
void | setRuns (int s, int runs) |
quint8 | party (int s, int pos) |
void | setParty (int s, int pos, int new_id) |
Set the party member to an ID. When changing a party member the slots description data is also updated. More... | |
qint8 | chocoboPen (int s, int pos) |
void | setChocoboPen (int s, int pos, int type) |
bool | seenPandorasBox (int s) |
void | setSeenPandorasBox (int s, bool seen) |
quint8 | love (int s, bool battle, LOVER who) |
void | setLove (int s, bool battle, LOVER who, quint8 love) |
quint16 | speedScore (int s, int rank) |
void | setSpeedScore (int s, int rank, quint16 score) |
quint16 | bikeHighScore (int s) |
void | setBikeHighScore (int s, quint16 score) |
QString | snowboardTime (int s, int course) |
void | setSnowboardTime (int s, int course, QString time) |
quint8 | snowboardScore (int s, int course) |
void | setSnowboardScore (int s, int course, quint8 score) |
quint32 | countdownTimer (int s) |
void | setCountdownTimer (int s, quint32 time) |
FF7CHAR | character (int s, int char_num) |
quint8 | charID (int s, int char_num) |
quint8 | charLevel (int s, int char_num) |
quint8 | charStr (int s, int char_num) |
quint8 | charVit (int s, int char_num) |
quint8 | charMag (int s, int char_num) |
quint8 | charSpi (int s, int char_num) |
quint8 | charDex (int s, int char_num) |
quint8 | charLck (int s, int char_num) |
quint8 | charStrBonus (int s, int char_num) |
quint8 | charVitBonus (int s, int char_num) |
quint8 | charMagBonus (int s, int char_num) |
quint8 | charSpiBonus (int s, int char_num) |
quint8 | charDexBonus (int s, int char_num) |
quint8 | charLckBonus (int s, int char_num) |
qint8 | charLimitLevel (int s, int char_num) |
quint8 | charLimitBar (int s, int char_num) |
QString | charName (int s, int char_num) |
quint8 | charWeapon (int s, int char_num) |
quint8 | charArmor (int s, int char_num) |
quint8 | charAccessory (int s, int char_num) |
quint8 | charFlag (int s, int char_num, int flag_num) |
quint16 | charLimits (int s, int char_num) |
quint16 | charKills (int s, int char_num) |
quint16 | charTimesLimitUsed (int s, int char_num, int level) |
quint16 | charCurrentHp (int s, int char_num) |
quint16 | charBaseHp (int s, int char_num) |
quint16 | charCurrentMp (int s, int char_num) |
quint16 | charBaseMp (int s, int char_num) |
quint8 | charUnknown (int s, int char_num, int unknown_num) |
quint16 | charMaxHp (int s, int char_num) |
quint16 | charMaxMp (int s, int char_num) |
quint32 | charCurrentExp (int s, int char_num) |
quint32 | charNextExp (int s, int char_num) |
quint8 | charMateriaId (int s, int who, int mat_num) |
qint32 | charMateriaAp (int s, int who, int mat_num) |
void | setCharacter (int s, int char_num, const FF7CHAR &new_char) |
void | setCharID (int s, int char_num, qint8 new_id) |
void | setCharLevel (int s, int char_num, qint8 new_level) |
void | setCharStr (int s, int char_num, quint8 str) |
void | setCharVit (int s, int char_num, quint8 vit) |
void | setCharMag (int s, int char_num, quint8 mag) |
void | setCharSpi (int s, int char_num, quint8 spi) |
void | setCharDex (int s, int char_num, quint8 dex) |
void | setCharLck (int s, int char_num, quint8 lck) |
void | setCharStrBonus (int s, int char_num, quint8 strbonus) |
void | setCharVitBonus (int s, int char_num, quint8 vitbonus) |
void | setCharMagBonus (int s, int char_num, quint8 magbonus) |
void | setCharSpiBonus (int s, int char_num, quint8 spibonus) |
void | setCharDexBonus (int s, int char_num, quint8 dexbonus) |
void | setCharLckBonus (int s, int char_num, quint8 lckbonus) |
void | setCharLimitLevel (int s, int char_num, qint8 limitlevel) |
void | setCharLimitBar (int s, int char_num, quint8 limitbar) |
void | setCharName (int s, int char_num, QString new_name) |
void | setCharWeapon (int s, int char_num, quint8 weapon) |
void | setCharArmor (int s, int char_num, quint8 armor) |
void | setCharAccessory (int s, int char_num, quint8 accessory) |
void | setCharFlag (int s, int char_num, int flag_num, quint8 flag_value) |
void | setCharLimits (int s, int char_num, quint16 new_limits) |
void | setCharKills (int s, int char_num, quint16 kills) |
void | setCharTimeLimitUsed (int s, int char_num, int level, quint16 timesused) |
void | setCharCurrentHp (int s, int char_num, quint16 curHp) |
void | setCharBaseHp (int s, int char_num, quint16 baseHp) |
void | setCharCurrentMp (int s, int char_num, quint16 curMp) |
void | setCharBaseMp (int s, int char_num, quint16 baseMp) |
void | setCharUnknown (int s, int char_num, int unknown_num, quint8 value) |
void | setCharMaxHp (int s, int char_num, quint16 maxHp) |
void | setCharMaxMp (int s, int char_num, quint16 maxMp) |
void | setCharCurrentExp (int s, int char_num, quint32 exp) |
void | setCharNextExp (int s, int char_num, quint32 next) |
void | setCharMateria (int s, int who, int mat_num, quint8 id, qint32 ap) |
void | setCharMateria (int s, int who, int mat_num, materia mat) |
QList< FF7CHOCOBO > | chocobos (int s) |
QList< quint16 > | chocobosStaminas (int s) |
QList< QString > | chocobosNames (int s) |
QList< bool > | chocoboCantMates (int s) |
qint8 | stablesOwned (int s) |
qint8 | stablesOccupied (int s) |
qint8 | stableMask (int s) |
void | setStablesOwned (int s, qint8 value) |
void | setStablesOccupied (int s, qint8 value) |
void | setStableMask (int s, qint8 value) |
FF7CHOCOBO | chocobo (int s, int chocoSlot) |
quint16 | chocoStamina (int s, int chocoSlot) |
quint16 | chocoSpeed (int s, int chocoSlot) |
quint16 | chocoMaxSpeed (int s, int chocoSlot) |
quint16 | chocoSprintSpeed (int s, int chocoSlot) |
quint16 | chocoMaxSprintSpeed (int s, int chocoSlot) |
quint8 | chocoSex (int s, int chocoSlot) |
quint8 | chocoType (int s, int chocoSlot) |
quint8 | chocoCoop (int s, int chocoSlot) |
quint8 | chocoAccel (int s, int chocoSlot) |
quint8 | chocoIntelligence (int s, int chocoSlot) |
quint8 | chocoRaceswon (int s, int chocoSlot) |
quint8 | chocoPCount (int s, int chocoSlot) |
quint8 | chocoPersonality (int s, int chocoSlot) |
bool | chocoCantMate (int s, int chocoSlot) |
void | setChocoStamina (int s, int chocoSlot, quint16 stamina) |
void | setChocoSpeed (int s, int chocoSlot, quint16 speed) |
void | setChocoMaxSpeed (int s, int chocoSlot, quint16 maxspeed) |
void | setChocoSprintSpeed (int s, int chocoSlot, quint16 sprintSpeed) |
void | setChocoMaxSprintSpeed (int s, int chocoSlot, quint16 maxsprintSpeed) |
void | setChocoSex (int s, int chocoSlot, quint8 value) |
void | setChocoType (int s, int chocoSlot, quint8 value) |
void | setChocoCoop (int s, int chocoSlot, quint8 value) |
void | setChocoAccel (int s, int chocoSlot, quint8 value) |
void | setChocoIntelligence (int s, int chocoSlot, quint8 value) |
void | setChocoRaceswon (int s, int chocoSlot, quint8 value) |
void | setChocoPCount (int s, int chocoSlot, quint8 value) |
void | setChocoPersonality (int s, int chocoSlot, quint8 value) |
void | setChocoCantMate (int s, int chocoSlot, bool cantMate) |
int | lenFile (void) |
int | lenFileHeader (void) |
int | lenCoreSave (void) |
int | lenSlotHeader (void) |
int | lenSlotFooter (void) |
int | lenSlot (void) |
int | numberOfSlots (void) |
QString | fileName (void) |
void | setFileModified (bool, int s) |
void | setRegion (int s, const QString ®ion) |
bool | isFileModified (void) |
bool | isSlotModified (int s) |
bool | isSlotEmpty (int s) |
bool | isFF7 (int s) |
bool | isPAL (int s) |
bool | isNTSC (int s) |
bool | isJPN (int s) |
QString | region (int s) |
char | psx_block_type (int s) |
void | setPsx_block_type (int s, char block_type) |
quint8 | psx_block_next (int s) |
void | setPsx_block_next (int s, int next) |
quint8 | psx_block_size (int s) |
void | setPsx_block_size (int s, int blockSize) |
void | fix_pc_bytemask (int s) |
QByteArray | unknown (int s, int z) |
bool | setUnknown (int s, int z, QByteArray data) |
quint16 | steps (int s) |
void | setSteps (int s, int steps) |
quint8 | churchProgress (int s) |
void | setChurchProgress (int s, int progress) |
quint8 | donProgress (int s) |
void | setDonProgress (int s, int progress) |
quint16 | battlePoints (int s) |
void | setBattlePoints (int s, quint16) |
quint32 | time (int s) |
void | setTime (int s, quint32 new_time) |
void | setDisc (int s, int disc) |
quint8 | disc (int s) |
quint16 | mainProgress (int s) |
void | setMainProgress (int s, int mProgress) |
QByteArray | keyItems (int s) |
bool | setKeyItems (int s, QByteArray data) |
bool | keyItem (int s, int keyItem) |
void | setKeyItem (int s, int keyItem, bool pickedUp) |
bool | itemMask1 (int s, int bit) |
void | setItemMask1 (int s, int bit, bool pickedUp) |
bool | bmProgress1 (int s, int bit) |
void | setBmProgress1 (int s, int bit, bool isTrue) |
void | setBmProgress1 (int s, int value) |
bool | bmProgress2 (int s, int bit) |
void | setBmProgress2 (int s, int bit, bool isTrue) |
void | setBmProgress2 (int s, int value) |
bool | bmProgress3 (int s, int bit) |
void | setBmProgress3 (int s, int bit, bool isTrue) |
void | setBmProgress3 (int s, int value) |
bool | midgarTrainFlags (int s, int bit) |
void | setMidgarTrainFlags (int s, int bit, bool isTrue) |
void | setMidgarTrainFlags (int s, int value) |
bool | turtleParadiseFlyerSeen (int s, int flyer) |
quint8 | turtleParadiseFlyersSeen (int s) |
void | setTurtleParadiseFlyerSeen (int s, int flyer, bool seen) |
void | setTurtleParadiseFlyersSeen (int s, quint8 flyersSeen) |
bool | startBombingMission (int s) |
void | setStartBombingMission (int s, bool isTrue) |
quint32 | uWeaponHp (int s) |
void | setUWeaponHp (int s, int hp) |
bool | killedEmeraldWeapon (int s) |
void | setKilledEmeraldWeapon (int s, bool isTrue) |
bool | killedRubyWeapon (int s) |
void | setKilledRubyWeapon (int s, bool isTrue) |
quint8 | tutSave (int s) |
void | setTutSave (int s, int value) |
bool | canFightNinjaInForest (int s) |
void | setCanFightNinjaInForest (int s, bool isTrue) |
quint8 | tutSub (int s) |
bool | tutSub (int s, int bit) |
void | setTutSub (int s, int bit, bool isTrue) |
void | setTutSub (int s, int value) |
bool | yuffieUnlocked (int s) |
has yuffie been unlocked More... | |
void | setYuffieUnlocked (int s, bool isUnlocked) |
set if yuffie has been unlocked More... | |
bool | vincentUnlocked (int s) |
has vincent been unlocked More... | |
void | setVincentUnlocked (int s, bool isUnlocked) |
set if vincent has been unlocked More... | |
bool | worldChocobo (int s, int bit) |
void | setWorldChocobo (int s, int bit, bool isTrue) |
bool | worldVehicle (int s, int bit) |
void | setWorldVehicle (int s, int bit, bool isTrue) |
quint32 | worldCoordsLeader (int s, bool firstChunk) |
int | worldCoordsLeaderX (int s) |
int | worldCoordsLeaderID (int s) |
int | worldCoordsLeaderAngle (int s) |
int | worldCoordsLeaderY (int s) |
int | worldCoordsLeaderZ (int s) |
void | setWorldCoordsLeader (int s, bool firstChunk, int value) |
void | setWorldCoordsLeaderX (int s, int value) |
void | setWorldCoordsLeaderID (int s, int value) |
void | setWorldCoordsLeaderAngle (int s, int value) |
void | setWorldCoordsLeaderY (int s, int value) |
void | setWorldCoordsLeaderZ (int s, int value) |
quint32 | worldCoordsTc (int s, bool firstChunk) |
int | worldCoordsTcX (int s) |
int | worldCoordsTcID (int s) |
int | worldCoordsTcAngle (int s) |
int | worldCoordsTcY (int s) |
int | worldCoordsTcZ (int s) |
void | setWorldCoordsTc (int s, bool firstChunk, int value) |
void | setWorldCoordsTcX (int s, int value) |
void | setWorldCoordsTcID (int s, int value) |
void | setWorldCoordsTcAngle (int s, int value) |
void | setWorldCoordsTcY (int s, int value) |
void | setWorldCoordsTcZ (int s, int value) |
quint32 | worldCoordsBh (int s, bool firstChunk) |
int | worldCoordsBhX (int s) |
int | worldCoordsBhID (int s) |
int | worldCoordsBhAngle (int s) |
int | worldCoordsBhY (int s) |
int | worldCoordsBhZ (int s) |
void | setWorldCoordsBh (int s, bool firstChunk, int value) |
void | setWorldCoordsBhX (int s, int value) |
void | setWorldCoordsBhID (int s, int value) |
void | setWorldCoordsBhAngle (int s, int value) |
void | setWorldCoordsBhY (int s, int value) |
void | setWorldCoordsBhZ (int s, int value) |
quint32 | worldCoordsSub (int s, bool firstChunk) |
int | worldCoordsSubX (int s) |
int | worldCoordsSubID (int s) |
int | worldCoordsSubAngle (int s) |
int | worldCoordsSubY (int s) |
int | worldCoordsSubZ (int s) |
void | setWorldCoordsSub (int s, bool firstChunk, int value) |
void | setWorldCoordsSubX (int s, int value) |
void | setWorldCoordsSubID (int s, int value) |
void | setWorldCoordsSubAngle (int s, int value) |
void | setWorldCoordsSubY (int s, int value) |
void | setWorldCoordsSubZ (int s, int value) |
quint32 | worldCoordsWchoco (int s, bool firstChunk) |
int | worldCoordsWchocoX (int s) |
int | worldCoordsWchocoID (int s) |
int | worldCoordsWchocoAngle (int s) |
int | worldCoordsWchocoY (int s) |
int | worldCoordsWchocoZ (int s) |
void | setWorldCoordsWchoco (int s, bool firstChunk, int value) |
void | setWorldCoordsWchocoX (int s, int value) |
void | setWorldCoordsWchocoID (int s, int value) |
void | setWorldCoordsWchocoAngle (int s, int value) |
void | setWorldCoordsWchocoY (int s, int value) |
void | setWorldCoordsWchocoZ (int s, int value) |
quint32 | worldCoordsDurw (int s, bool firstChunk) |
int | worldCoordsDurwX (int s) |
int | worldCoordsDurwID (int s) |
int | worldCoordsDurwAngle (int s) |
int | worldCoordsDurwY (int s) |
int | worldCoordsDurwZ (int s) |
void | setWorldCoordsDurw (int s, bool firstChunk, int value) |
void | setWorldCoordsDurwX (int s, int value) |
void | setWorldCoordsDurwID (int s, int value) |
void | setWorldCoordsDurwAngle (int s, int value) |
void | setWorldCoordsDurwY (int s, int value) |
void | setWorldCoordsDurwZ (int s, int value) |
void | setSaveNumber (int s, int saveNum) |
bool | subMiniGameVictory (int s) |
void | setSubMiniGameVictory (int s, bool won) |
bool | playedPianoOnFlashback (int s) |
Did Cloud play piano durring the flashback?. More... | |
void | setPlayedPianoOnFlashback (int s, bool played) |
Set if Cloud played piano durring the flashback. More... | |
quint8 | chocoboRating (int s, int stable) |
Get Choco Billy's Rating of a chocobo. More... | |
void | setChocoboRating (int s, int stable, int rating) |
Set Choco Billy's Rating of a chocobo. More... | |
QList< quint8 > | chocoboRatings (int s) |
QString | psxDesc (int s) |
Get Description Text for PSX Slot. More... | |
void | setPsxDesc (QString newDesc, int s) |
Set The Description Text for PSX Slot (text shows in memory card manager of playstation) USE WITH CAUTION CAN RETURN JUNK DATA. More... | |
int | unknown_zmax () |
the number of unknown z vars. More... | |
void | setFormat (FF7SaveInfo::FORMAT newFormat) |
Set the format of the loaded file. More... | |
FF7SaveInfo::FORMAT | format () |
Returns the format of the loaded file. More... | |
bool | isBufferSlotPopulated () |
True when the bufferslot is populated. More... | |
edit saves from Final Fantasy 7
Support for PS4 Saves.
Support for XBONE Saves
FF7Save does it all. Open the file , edit then save. All of the file handling will be taken care of for you. the following are supported formats:
File | Description |
---|---|
*.ff7 | PC Format Save; If a metadata.xml file is in the save path it will be updated. |
ff7slot* | Switch Format save, same as PC |
*.mcr | Common Emulator format (Virtual Memory Card) |
*.mcd | Common Emulator format (Virtual Memory Card) |
*.mci | Common Emulator format (Virtual Memory Card) |
*.mc | Common Emulator format (Virtual Memory Card) |
*.ddf | Common Emulator format (Virtual Memory Card) |
*.ps | Common Emulator format (Virtual Memory Card) |
*.psm | Common Emulator format (Virtual Memory Card) |
*.bin | Common Emulator format (Virtual Memory Card) |
*.vgs | Memory Card from Virtual Game Station |
*.mem | Memory Card from Virtual Game Station |
*.gme | Dex drive format virtual memory card |
*.VM1 | Internal PSX Memory Card on PS3 (Virtual Memory Card) |
*.VMP | VMC format used by the PSP and PsVita |
*.PSV | Single save "Exported" by a PS3. |
* | A Raw PSX memory card "file" extracted from a real or virtual memory card |
*.mcs | Psx Game Edit Save |
*.ps1 | Memory Juggle Save |
*.psx | XP AR GS Caetla Save |
*.mcb | Smart Link format |
*.mcx | Dantel Format |
*.pda | Dantel Format |
QVector< QString > FF7Save::SubContainer |
used to hold more xml style string in metadata signing
enum FF7Save::ATBMODE |
enum FF7Save::CAMERAMODE |
enum FF7Save::CONTROLMODE |
enum FF7Save::CURSORMODE |
enum FF7Save::KEYITEMS |
ID's for each keyitem.
enum FF7Save::LOVER |
enum FF7Save::MAGICORDER |
enum FF7Save::MATERIACAVE |
enum FF7Save::MENUITEMS |
enum FF7Save::PSXBUTTON |
enum FF7Save::SOUNDMODE |
|
explicit |
create a new FF7Save object
int FF7Save::atbMode | ( | int | s | ) |
bool FF7Save::battleHelp | ( | int | s | ) |
int FF7Save::battleMessageSpeed | ( | int | s | ) |
quint16 FF7Save::battlePoints | ( | int | s | ) |
quint16 FF7Save::battles | ( | int | s | ) |
int FF7Save::battleSpeed | ( | int | s | ) |
bool FF7Save::battleTargets | ( | int | s | ) |
quint16 FF7Save::bikeHighScore | ( | int | s | ) |
bool FF7Save::bmProgress1 | ( | int | s, |
int | bit | ||
) |
bool FF7Save::bmProgress2 | ( | int | s, |
int | bit | ||
) |
bool FF7Save::bmProgress3 | ( | int | s, |
int | bit | ||
) |
bool FF7Save::cameraMode | ( | int | s | ) |
bool FF7Save::canFightNinjaInForest | ( | int | s | ) |
quint8 FF7Save::charAccessory | ( | int | s, |
int | char_num | ||
) |
FF7CHAR FF7Save::character | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charArmor | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charBaseHp | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charBaseMp | ( | int | s, |
int | char_num | ||
) |
quint32 FF7Save::charCurrentExp | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charCurrentHp | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charCurrentMp | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charDex | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charDexBonus | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charFlag | ( | int | s, |
int | char_num, | ||
int | flag_num | ||
) |
quint8 FF7Save::charID | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charKills | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charLck | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charLckBonus | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charLevel | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charLimitBar | ( | int | s, |
int | char_num | ||
) |
qint8 FF7Save::charLimitLevel | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charLimits | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charMag | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charMagBonus | ( | int | s, |
int | char_num | ||
) |
qint32 FF7Save::charMateriaAp | ( | int | s, |
int | who, | ||
int | mat_num | ||
) |
quint8 FF7Save::charMateriaId | ( | int | s, |
int | who, | ||
int | mat_num | ||
) |
quint16 FF7Save::charMaxHp | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charMaxMp | ( | int | s, |
int | char_num | ||
) |
QString FF7Save::charName | ( | int | s, |
int | char_num | ||
) |
quint32 FF7Save::charNextExp | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charSpi | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charSpiBonus | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charStr | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charStrBonus | ( | int | s, |
int | char_num | ||
) |
quint16 FF7Save::charTimesLimitUsed | ( | int | s, |
int | char_num, | ||
int | level | ||
) |
quint8 FF7Save::charUnknown | ( | int | s, |
int | char_num, | ||
int | unknown_num | ||
) |
quint8 FF7Save::charVit | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charVitBonus | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::charWeapon | ( | int | s, |
int | char_num | ||
) |
quint8 FF7Save::chocoAccel | ( | int | s, |
int | chocoSlot | ||
) |
FF7CHOCOBO FF7Save::chocobo | ( | int | s, |
int | chocoSlot | ||
) |
QList< bool > FF7Save::chocoboCantMates | ( | int | s | ) |
qint8 FF7Save::chocoboPen | ( | int | s, |
int | pos | ||
) |
QList< qint8 > FF7Save::chocoboPens | ( | int | s | ) |
return the chocobos in the pen outside of the chocobo farm
s | slot number (0-14) |
quint8 FF7Save::chocoboRating | ( | int | s, |
int | stable | ||
) |
Get Choco Billy's Rating of a chocobo.
This is the rating that Choco Billy give to a chocobo it follows the same format as FF7Save::chocoboPen()
s | slot number (0-14) |
stable | stable number (0-5) |
QList< quint8 > FF7Save::chocoboRatings | ( | int | s | ) |
QList< FF7CHOCOBO > FF7Save::chocobos | ( | int | s | ) |
QList< QString > FF7Save::chocobosNames | ( | int | s | ) |
QList< quint16 > FF7Save::chocobosStaminas | ( | int | s | ) |
bool FF7Save::chocoCantMate | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::chocoCoop | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::chocoIntelligence | ( | int | s, |
int | chocoSlot | ||
) |
quint16 FF7Save::chocoMaxSpeed | ( | int | s, |
int | chocoSlot | ||
) |
quint16 FF7Save::chocoMaxSprintSpeed | ( | int | s, |
int | chocoSlot | ||
) |
QString FF7Save::chocoName | ( | int | s, |
int | choco_num | ||
) |
quint8 FF7Save::chocoPCount | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::chocoPersonality | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::chocoRaceswon | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::chocoSex | ( | int | s, |
int | chocoSlot | ||
) |
quint16 FF7Save::chocoSpeed | ( | int | s, |
int | chocoSlot | ||
) |
quint16 FF7Save::chocoSprintSpeed | ( | int | s, |
int | chocoSlot | ||
) |
quint16 FF7Save::chocoStamina | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::chocoType | ( | int | s, |
int | chocoSlot | ||
) |
quint8 FF7Save::churchProgress | ( | int | s | ) |
void FF7Save::clearSlot | ( | int | s | ) |
clear a slot
s | slot number (0-14) |
quint16 FF7Save::condorFunds | ( | int | s | ) |
s | slot number (0-14) |
quint8 FF7Save::condorLosses | ( | int | s | ) |
losses in fort condor mini game
s | slot number (0-14) |
quint8 FF7Save::condorWins | ( | int | s | ) |
wins in fort condor mini game
s | slot number (0-14) |
QByteArray FF7Save::controllerMapping | ( | int | s | ) |
get controller mapping for a slot
The controller mapping while stored in the pc save is not used? and shouldn't be edited
s | slot number (0-14) |
quint8 FF7Save::controllerMapping | ( | int | s, |
int | action | ||
) |
get button bound to an action for a slot
The controller mapping while stored in the pc save is not used? and shouldn't be edited
s | slot number (0-14) |
action | game action ( FF7Save::CONTROLACTION ) |
bool FF7Save::controlMode | ( | int | s | ) |
void FF7Save::copySlot | ( | int | s | ) |
copy a slot Sin to the buffer
s | slot number (0-14) |
quint32 FF7Save::countdownTimer | ( | int | s | ) |
quint16 FF7Save::craterSavePointMapID | ( | int | s | ) |
map the placeable save point is on
s | slot number (0-14) |
qint16 FF7Save::craterSavePointX | ( | int | s | ) |
x coordinate of the placeable save point
s | slot number (0-14) |
qint16 FF7Save::craterSavePointY | ( | int | s | ) |
y coordinate of the placeable save point
s | slot number (0-14) |
qint16 FF7Save::craterSavePointZ | ( | int | s | ) |
z coordinate of the placeable save point
s | slot number (0-14) |
bool FF7Save::cursorMode | ( | int | s | ) |
quint16 FF7Save::descCurHP | ( | int | s | ) |
quint16 FF7Save::descCurMP | ( | int | s | ) |
quint32 FF7Save::descGil | ( | int | s | ) |
quint8 FF7Save::descLevel | ( | int | s | ) |
QString FF7Save::descLocation | ( | int | s | ) |
quint16 FF7Save::descMaxHP | ( | int | s | ) |
quint16 FF7Save::descMaxMP | ( | int | s | ) |
QString FF7Save::descName | ( | int | s | ) |
quint8 FF7Save::descParty | ( | int | s, |
int | char_num | ||
) |
quint32 FF7Save::descTime | ( | int | s | ) |
QColor FF7Save::dialogColorLL | ( | int | s | ) |
QColor FF7Save::dialogColorLR | ( | int | s | ) |
QColor FF7Save::dialogColorUL | ( | int | s | ) |
QColor FF7Save::dialogColorUR | ( | int | s | ) |
quint8 FF7Save::disc | ( | int | s | ) |
quint8 FF7Save::donProgress | ( | int | s | ) |
bool FF7Save::exportCharacter | ( | int | s, |
int | char_num, | ||
QString | fileName | ||
) |
export a character
s | slot number (0-14) |
char_num | character slot (0-8) |
fileName | file to write |
bool FF7Save::exportFile | ( | const QString & | fileName, |
FF7SaveInfo::FORMAT | exportFormat, | ||
int | s = 0 |
||
) |
Export a File to the specificed format. Calls one of several internal methods to export the file.
fileName | file that will be saved |
exportFormat | The Format to export. |
s | Slot to export if exporting to a single slot save type |
bool FF7Save::fieldHelp | ( | int | s | ) |
|
signal |
emits when internal data changes
FF7SaveInfo::FORMAT FF7Save::fileDataFormat | ( | QFile & | file | ) |
fileFormat- Read a file and get its Format.
file | - A File to check the format of |
QByteArray FF7Save::fileHeader | ( | void | ) |
file Header as QByteArray
QString FF7Save::fileName | ( | void | ) |
void FF7Save::fix_pc_bytemask | ( | int | s | ) |
bool FF7Save::fixMetaData | ( | QString | fileName = "" , |
QString | UserID = "" |
||
) |
parse the metadata for 2012 / 2013 release
fileName | name of the file to output |
UserID | squaresoft id number to when signing |
FF7SaveInfo::FORMAT FF7Save::format | ( | ) |
Returns the format of the loaded file.
QByteArray FF7Save::generatePsSaveSignature | ( | QByteArray | data, |
QByteArray | keySeed | ||
) |
generates a signature for PS3 or VMP based on input..
data | to generate signature for |
keySeed | keySeed that will be used to sign the data |
quint32 FF7Save::gil | ( | int | s | ) |
quint16 FF7Save::gp | ( | int | s | ) |
void FF7Save::importCharacter | ( | int | s, |
int | char_num, | ||
QByteArray | new_char | ||
) |
export a character
s | slot number (0-14) |
char_num | character slot (0-8) |
new_char | raw bytes for a character in ff7 |
bool FF7Save::importSlot | ( | int | s = 0 , |
QString | fileName = "" , |
||
int | fileSlot = 0 |
||
) |
import from a file into a slot
Will import a slot from a file(fileName) into slot (s). when importing from a multi slot save type slot # (fileSlot) in the file will be imported.
s | slot to import into |
fileName | file that will be imported |
fileSlot | slot to import from fileName |
bool FF7Save::isBufferSlotPopulated | ( | ) |
True when the bufferslot is populated.
bool FF7Save::isFF7 | ( | int | s | ) |
bool FF7Save::isFileModified | ( | void | ) |
bool FF7Save::isJPN | ( | int | s | ) |
bool FF7Save::isNTSC | ( | int | s | ) |
bool FF7Save::isPAL | ( | int | s | ) |
bool FF7Save::isSlotEmpty | ( | int | s | ) |
bool FF7Save::isSlotModified | ( | int | s | ) |
quint16 FF7Save::item | ( | int | s, |
int | item_num | ||
) |
bool FF7Save::itemMask1 | ( | int | s, |
int | bit | ||
) |
QList< quint16 > FF7Save::items | ( | int | s | ) |
bool FF7Save::keyItem | ( | int | s, |
int | keyItem | ||
) |
QByteArray FF7Save::keyItems | ( | int | s | ) |
bool FF7Save::killedEmeraldWeapon | ( | int | s | ) |
bool FF7Save::killedRubyWeapon | ( | int | s | ) |
int FF7Save::lenCoreSave | ( | void | ) |
int FF7Save::lenFile | ( | void | ) |
int FF7Save::lenFileHeader | ( | void | ) |
int FF7Save::lenSlot | ( | void | ) |
int FF7Save::lenSlotFooter | ( | void | ) |
int FF7Save::lenSlotHeader | ( | void | ) |
bool FF7Save::loadFile | ( | const QString & | fileName | ) |
attempt to load fileName as ff7save
fileName | file that will be loaded |
QString FF7Save::location | ( | int | s | ) |
quint8 FF7Save::locationD | ( | int | s | ) |
direction player is facing on field map
s | slot number (0-14) |
quint16 FF7Save::locationId | ( | int | s | ) |
Id of the location save is located on.
s | slot number (0-14) |
quint16 FF7Save::locationT | ( | int | s | ) |
triangle play is standing on. field map
s | slot number (0-14) |
qint16 FF7Save::locationX | ( | int | s | ) |
x coordinate on field map
s | slot number (0-14) |
qint16 FF7Save::locationY | ( | int | s | ) |
y coordinate on field map
s | slot number (0-14) |
quint8 FF7Save::love | ( | int | s, |
bool | battle, | ||
FF7Save::LOVER | who | ||
) |
int FF7Save::magicOrder | ( | int | s | ) |
quint16 FF7Save::mainProgress | ( | int | s | ) |
quint16 FF7Save::mapId | ( | int | s | ) |
map id save is on
s | slot number (0-14) |
bool FF7Save::materiaCave | ( | int | s, |
FF7Save::MATERIACAVE | cave | ||
) |
quint16 FF7Save::menuLocked | ( | int | s | ) |
bool FF7Save::menuLocked | ( | int | s, |
int | index | ||
) |
quint16 FF7Save::menuVisible | ( | int | s | ) |
bool FF7Save::menuVisible | ( | int | s, |
int | index | ||
) |
int FF7Save::messageSpeed | ( | int | s | ) |
bool FF7Save::midgarTrainFlags | ( | int | s, |
int | bit | ||
) |
void FF7Save::newGame | ( | int | s, |
const QString & | region = QStringLiteral("NTSC-U") , |
||
const QString & | fileName = QString() |
||
) |
creates a new game in a slot
s | slot number (0-14) |
region | Region to make the save |
fileName | Raw PSX file to use instead of default data |
void FF7Save::newGamePlus | ( | int | s, |
QString | CharFileName, | ||
QString | fileName = "" |
||
) |
creates a new game + in a slot
When creating a new game+ two char files will be exported. one for cait sith and another for vincent. those characters have to be reset to correctly set a new game. You can reimport the char files when you acquire the character in your new game +
s | slot number (0-14) |
CharFileName | base filename to use for saving char files vincent and |
fileName | Raw PSX file to use instead of defalut data |
int FF7Save::numberOfSlots | ( | void | ) |
quint16 FF7Save::options | ( | int | s | ) |
In game options for a slot.
s | slot number (0-14) |
quint8 FF7Save::party | ( | int | s, |
int | pos | ||
) |
qint32 FF7Save::partyMateriaAp | ( | int | s, |
int | mat_num | ||
) |
quint8 FF7Save::partyMateriaId | ( | int | s, |
int | mat_num | ||
) |
void FF7Save::pasteSlot | ( | int | s | ) |
paste from the buffer into a slot
s | slot number (0-14) |
quint16 FF7Save::phsAllowed | ( | int | s | ) |
bool FF7Save::phsAllowed | ( | int | s, |
int | who | ||
) |
quint16 FF7Save::phsVisible | ( | int | s | ) |
bool FF7Save::phsVisible | ( | int | s, |
int | who | ||
) |
bool FF7Save::playedPianoOnFlashback | ( | int | s | ) |
Did Cloud play piano durring the flashback?.
s | slot number (0-14) |
quint8 FF7Save::psx_block_next | ( | int | s | ) |
quint8 FF7Save::psx_block_size | ( | int | s | ) |
char FF7Save::psx_block_type | ( | int | s | ) |
QString FF7Save::psxDesc | ( | int | s | ) |
Get Description Text for PSX Slot.
This text is the text shown when you view the save slot in the memory manager on the playstation. It is also visible in many programs that work with psx memory cards.
s | slot number (0-14) |
QString FF7Save::region | ( | int | s | ) |
quint16 FF7Save::runs | ( | int | s | ) |
bool FF7Save::saveFile | ( | const QString & | fileName, |
int | s = 0 |
||
) |
attempt to save fileName as ff7save
fileName | file that will be saved |
s | the slot to be saved in case of single slot export. |
bool FF7Save::seenPandorasBox | ( | int | s | ) |
void FF7Save::setAtbMode | ( | int | s, |
int | mode | ||
) |
void FF7Save::setBattleHelp | ( | int | s, |
bool | shown | ||
) |
void FF7Save::setBattleMessageSpeed | ( | int | s, |
int | speed | ||
) |
void FF7Save::setBattlePoints | ( | int | s, |
quint16 | bp | ||
) |
void FF7Save::setBattles | ( | int | s, |
int | battles | ||
) |
void FF7Save::setBattleSpeed | ( | int | s, |
int | speed | ||
) |
void FF7Save::setBattleTargets | ( | int | s, |
bool | shown | ||
) |
void FF7Save::setBikeHighScore | ( | int | s, |
quint16 | score | ||
) |
void FF7Save::setBmProgress1 | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setBmProgress1 | ( | int | s, |
int | value | ||
) |
void FF7Save::setBmProgress2 | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setBmProgress2 | ( | int | s, |
int | value | ||
) |
void FF7Save::setBmProgress3 | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setBmProgress3 | ( | int | s, |
int | value | ||
) |
void FF7Save::setCameraMode | ( | int | s, |
bool | mode | ||
) |
void FF7Save::setCameraMode | ( | int | s, |
int | mode | ||
) |
void FF7Save::setCanFightNinjaInForest | ( | int | s, |
bool | isTrue | ||
) |
void FF7Save::setCharAccessory | ( | int | s, |
int | char_num, | ||
quint8 | accessory | ||
) |
void FF7Save::setCharacter | ( | int | s, |
int | char_num, | ||
const FF7CHAR & | new_char | ||
) |
void FF7Save::setCharArmor | ( | int | s, |
int | char_num, | ||
quint8 | armor | ||
) |
void FF7Save::setCharBaseHp | ( | int | s, |
int | char_num, | ||
quint16 | baseHp | ||
) |
void FF7Save::setCharBaseMp | ( | int | s, |
int | char_num, | ||
quint16 | baseMp | ||
) |
void FF7Save::setCharCurrentExp | ( | int | s, |
int | char_num, | ||
quint32 | exp | ||
) |
void FF7Save::setCharCurrentHp | ( | int | s, |
int | char_num, | ||
quint16 | curHp | ||
) |
void FF7Save::setCharCurrentMp | ( | int | s, |
int | char_num, | ||
quint16 | curMp | ||
) |
void FF7Save::setCharDex | ( | int | s, |
int | char_num, | ||
quint8 | dex | ||
) |
void FF7Save::setCharDexBonus | ( | int | s, |
int | char_num, | ||
quint8 | dexbonus | ||
) |
void FF7Save::setCharFlag | ( | int | s, |
int | char_num, | ||
int | flag_num, | ||
quint8 | flag_value | ||
) |
void FF7Save::setCharID | ( | int | s, |
int | char_num, | ||
qint8 | new_id | ||
) |
void FF7Save::setCharKills | ( | int | s, |
int | char_num, | ||
quint16 | kills | ||
) |
void FF7Save::setCharLck | ( | int | s, |
int | char_num, | ||
quint8 | lck | ||
) |
void FF7Save::setCharLckBonus | ( | int | s, |
int | char_num, | ||
quint8 | lckbonus | ||
) |
void FF7Save::setCharLevel | ( | int | s, |
int | char_num, | ||
qint8 | new_level | ||
) |
void FF7Save::setCharLimitBar | ( | int | s, |
int | char_num, | ||
quint8 | limitbar | ||
) |
void FF7Save::setCharLimitLevel | ( | int | s, |
int | char_num, | ||
qint8 | limitlevel | ||
) |
void FF7Save::setCharLimits | ( | int | s, |
int | char_num, | ||
quint16 | new_limits | ||
) |
void FF7Save::setCharMag | ( | int | s, |
int | char_num, | ||
quint8 | mag | ||
) |
void FF7Save::setCharMagBonus | ( | int | s, |
int | char_num, | ||
quint8 | magbonus | ||
) |
void FF7Save::setCharMateria | ( | int | s, |
int | who, | ||
int | mat_num, | ||
materia | mat | ||
) |
void FF7Save::setCharMateria | ( | int | s, |
int | who, | ||
int | mat_num, | ||
quint8 | id, | ||
qint32 | ap | ||
) |
void FF7Save::setCharMaxHp | ( | int | s, |
int | char_num, | ||
quint16 | maxHp | ||
) |
void FF7Save::setCharMaxMp | ( | int | s, |
int | char_num, | ||
quint16 | maxMp | ||
) |
void FF7Save::setCharName | ( | int | s, |
int | char_num, | ||
QString | new_name | ||
) |
void FF7Save::setCharNextExp | ( | int | s, |
int | char_num, | ||
quint32 | next | ||
) |
void FF7Save::setCharSpi | ( | int | s, |
int | char_num, | ||
quint8 | spi | ||
) |
void FF7Save::setCharSpiBonus | ( | int | s, |
int | char_num, | ||
quint8 | spibonus | ||
) |
void FF7Save::setCharStr | ( | int | s, |
int | char_num, | ||
quint8 | str | ||
) |
void FF7Save::setCharStrBonus | ( | int | s, |
int | char_num, | ||
quint8 | strbonus | ||
) |
void FF7Save::setCharTimeLimitUsed | ( | int | s, |
int | char_num, | ||
int | level, | ||
quint16 | timesused | ||
) |
void FF7Save::setCharUnknown | ( | int | s, |
int | char_num, | ||
int | unknown_num, | ||
quint8 | value | ||
) |
void FF7Save::setCharVit | ( | int | s, |
int | char_num, | ||
quint8 | vit | ||
) |
void FF7Save::setCharVitBonus | ( | int | s, |
int | char_num, | ||
quint8 | vitbonus | ||
) |
void FF7Save::setCharWeapon | ( | int | s, |
int | char_num, | ||
quint8 | weapon | ||
) |
void FF7Save::setChocoAccel | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoboPen | ( | int | s, |
int | pen, | ||
qint8 | value | ||
) |
return the chocobos in the pen outside of the chocobo farm
s | slot number (0-14) |
pen | the slot in the pen to assign to (0-3) |
value | rating of the chocobo (0:Empty 1:Wonderful 2:Great 3:Good 4:Fair 5:Average 6:Poor 7:Bad 8:Terrible) |
void FF7Save::setChocoboPen | ( | int | s, |
int | pos, | ||
int | type | ||
) |
void FF7Save::setChocoboRating | ( | int | s, |
int | stable, | ||
int | rating | ||
) |
Set Choco Billy's Rating of a chocobo.
This is the rating that Choco Billy give to a chocobo it follows the same format as FF7Save::chocoboPen()
s | slot number (0-14) |
stable | stable number 0-5 |
rating | (0-8) 0:empty 1: wonderful 8:terrible |
void FF7Save::setChocoCantMate | ( | int | s, |
int | chocoSlot, | ||
bool | cantMate | ||
) |
void FF7Save::setChocoCoop | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoIntelligence | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoMaxSpeed | ( | int | s, |
int | chocoSlot, | ||
quint16 | maxspeed | ||
) |
void FF7Save::setChocoMaxSprintSpeed | ( | int | s, |
int | chocoSlot, | ||
quint16 | maxsprintSpeed | ||
) |
void FF7Save::setChocoName | ( | int | s, |
int | choco_num, | ||
QString | new_name | ||
) |
void FF7Save::setChocoPCount | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoPersonality | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoRaceswon | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoSex | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChocoSpeed | ( | int | s, |
int | chocoSlot, | ||
quint16 | speed | ||
) |
void FF7Save::setChocoSprintSpeed | ( | int | s, |
int | chocoSlot, | ||
quint16 | sprintSpeed | ||
) |
void FF7Save::setChocoStamina | ( | int | s, |
int | chocoSlot, | ||
quint16 | stamina | ||
) |
void FF7Save::setChocoType | ( | int | s, |
int | chocoSlot, | ||
quint8 | value | ||
) |
void FF7Save::setChurchProgress | ( | int | s, |
int | progress | ||
) |
void FF7Save::setCondorFunds | ( | int | s, |
quint16 | value | ||
) |
set how gil you have donated to fort condor
s | slot number (0-14) |
value | amount of gil donated |
void FF7Save::setCondorLosses | ( | int | s, |
quint8 | losses | ||
) |
set how many time you have lost the fort condor mini game
s | slot number (0-14) |
losses | number of losses in the fort condor mini game |
void FF7Save::setCondorWins | ( | int | s, |
quint8 | wins | ||
) |
set how many time you have won the fort condor mini game
s | slot number (0-14) |
wins | number of wins in the fort condor mini game |
void FF7Save::setControllerMapping | ( | int | s, |
int | action, | ||
int | button | ||
) |
bind a button to an action for a slot.
The controller mapping while stored in the pc save is not used? and shouldn't be edited
s | slot number (0-14) |
action | valid game action ( FF7Save::CONTROLACTION ) |
button | a valid button ( FF7Save::PSXBUTTON ) |
void FF7Save::setControllerMapping | ( | int | s, |
QByteArray | map | ||
) |
set the controller mapping for a slot
The controller mapping while stored in the pc save is not used? and shouldn't be edited
s | slot number (0-14) |
map | Mapping as raw bytes |
void FF7Save::setControlMode | ( | int | s, |
bool | mode | ||
) |
void FF7Save::setControlMode | ( | int | s, |
int | mode | ||
) |
void FF7Save::setCountdownTimer | ( | int | s, |
quint32 | time | ||
) |
void FF7Save::setCraterSavePointMapID | ( | int | s, |
int | value | ||
) |
set the map that the placeable save point is on
s | slot number (0-14) |
value | new mapID |
void FF7Save::setCraterSavePointX | ( | int | s, |
int | value | ||
) |
set x coordinate of the placeable save point
s | slot number (0-14) |
value | new x coordinate |
void FF7Save::setCraterSavePointY | ( | int | s, |
int | value | ||
) |
set y coordinate of the placeable save point
s | slot number (0-14) |
value | new y coordinate |
void FF7Save::setCraterSavePointZ | ( | int | s, |
int | value | ||
) |
set z coordinate of the placeable save point
s | slot number (0-14) |
value | new z coordinate |
void FF7Save::setCursorMode | ( | int | s, |
bool | mode | ||
) |
void FF7Save::setCursorMode | ( | int | s, |
int | mode | ||
) |
void FF7Save::setDescCurHP | ( | int | s, |
quint16 | new_curHP | ||
) |
void FF7Save::setDescCurMP | ( | int | s, |
quint16 | new_curMP | ||
) |
void FF7Save::setDescGil | ( | int | s, |
quint32 | new_gil | ||
) |
void FF7Save::setDescLevel | ( | int | s, |
int | new_level | ||
) |
void FF7Save::setDescLocation | ( | int | s, |
QString | new_desc_location | ||
) |
void FF7Save::setDescMaxHP | ( | int | s, |
quint16 | new_maxHP | ||
) |
void FF7Save::setDescMaxMP | ( | int | s, |
quint16 | new_maxMP | ||
) |
void FF7Save::setDescName | ( | int | s, |
QString | new_name | ||
) |
void FF7Save::setDescParty | ( | int | s, |
int | char_num, | ||
quint8 | new_id | ||
) |
void FF7Save::setDescTime | ( | int | s, |
quint32 | new_time | ||
) |
void FF7Save::setDialogColorLL | ( | int | s, |
QColor | color | ||
) |
void FF7Save::setDialogColorLR | ( | int | s, |
QColor | color | ||
) |
void FF7Save::setDialogColorUL | ( | int | s, |
QColor | color | ||
) |
void FF7Save::setDialogColorUR | ( | int | s, |
QColor | color | ||
) |
void FF7Save::setDisc | ( | int | s, |
int | disc | ||
) |
void FF7Save::setDonProgress | ( | int | s, |
int | progress | ||
) |
void FF7Save::setFieldHelp | ( | int | s, |
bool | shown | ||
) |
bool FF7Save::setFileHeader | ( | QByteArray | data | ) |
set the file header
data | replace existing data with these bytes |
void FF7Save::setFileModified | ( | bool | changed, |
int | s | ||
) |
void FF7Save::setFormat | ( | FF7SaveInfo::FORMAT | newFormat | ) |
Set the format of the loaded file.
newFormat | a valid FF7SaveInfo::FORMAT |
void FF7Save::setGil | ( | int | s, |
quint32 | gil | ||
) |
void FF7Save::setGp | ( | int | s, |
int | gp | ||
) |
void FF7Save::setItem | ( | int | s, |
int | item_num, | ||
quint16 | new_id, | ||
quint8 | new_qty | ||
) |
void FF7Save::setItem | ( | int | s, |
int | item_num, | ||
quint16 | rawitem | ||
) |
void FF7Save::setItemMask1 | ( | int | s, |
int | bit, | ||
bool | pickedUp | ||
) |
void FF7Save::setItems | ( | int | s, |
QList< quint16 > | items | ||
) |
void FF7Save::setKeyItem | ( | int | s, |
int | keyItem, | ||
bool | pickedUp | ||
) |
bool FF7Save::setKeyItems | ( | int | s, |
QByteArray | data | ||
) |
void FF7Save::setKilledEmeraldWeapon | ( | int | s, |
bool | isTrue | ||
) |
void FF7Save::setKilledRubyWeapon | ( | int | s, |
bool | isTrue | ||
) |
void FF7Save::setLocation | ( | int | s, |
QString | new_location | ||
) |
void FF7Save::setLocationD | ( | int | s, |
quint8 | d | ||
) |
set direction player is facing on field map
s | slot number (0-14) |
d | new direction |
void FF7Save::setLocationId | ( | int | s, |
quint16 | locationID | ||
) |
set location id save is located on
s | slot number (0-14) |
locationID | new locationID |
void FF7Save::setLocationT | ( | int | s, |
quint16 | t | ||
) |
set t coordinate on field map
s | slot number (0-14) |
t | new t coordinate |
void FF7Save::setLocationX | ( | int | s, |
qint16 | x | ||
) |
set x coordinate on field map
s | slot number (0-14) |
x | new x coordinate |
void FF7Save::setLocationY | ( | int | s, |
qint16 | y | ||
) |
set y coordinate on field map
s | slot number (0-14) |
y | new y coordinate |
void FF7Save::setLove | ( | int | s, |
bool | battle, | ||
FF7Save::LOVER | who, | ||
quint8 | love | ||
) |
void FF7Save::setMagicOrder | ( | int | s, |
int | order | ||
) |
void FF7Save::setMainProgress | ( | int | s, |
int | mProgress | ||
) |
void FF7Save::setMapId | ( | int | s, |
quint16 | mapID | ||
) |
set map id save is located on
s | slot number (0-14) |
mapID | new mapID |
void FF7Save::setMateriaCave | ( | int | s, |
FF7Save::MATERIACAVE | cave, | ||
bool | isEmpty | ||
) |
void FF7Save::setMenuLocked | ( | int | s, |
int | index, | ||
bool | checked | ||
) |
void FF7Save::setMenuLocked | ( | int | s, |
quint16 | menu_visible | ||
) |
void FF7Save::setMenuVisible | ( | int | s, |
int | index, | ||
bool | checked | ||
) |
void FF7Save::setMenuVisible | ( | int | s, |
quint16 | menu_visible | ||
) |
void FF7Save::setMessageSpeed | ( | int | s, |
int | speed | ||
) |
void FF7Save::setMidgarTrainFlags | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setMidgarTrainFlags | ( | int | s, |
int | value | ||
) |
void FF7Save::setOptions | ( | int | s, |
int | opt | ||
) |
Set in game options for a slot.
s | slot number (0-14) |
opt | game options in raw format |
void FF7Save::setParty | ( | int | s, |
int | pos, | ||
int | new_id | ||
) |
Set the party member to an ID. When changing a party member the slots description data is also updated.
s | - Slot to set th party in |
pos | - Party slot to set |
new_id | - Id of character |
void FF7Save::setPartyMateria | ( | int | s, |
int | mat_num, | ||
quint8 | id, | ||
qint32 | ap | ||
) |
void FF7Save::setPhsAllowed | ( | int | s, |
int | who, | ||
bool | checked | ||
) |
void FF7Save::setPhsAllowed | ( | int | s, |
quint16 | phs_visible | ||
) |
void FF7Save::setPhsVisible | ( | int | s, |
int | who, | ||
bool | checked | ||
) |
void FF7Save::setPhsVisible | ( | int | s, |
quint16 | phs_visible | ||
) |
void FF7Save::setPlayedPianoOnFlashback | ( | int | s, |
bool | played | ||
) |
Set if Cloud played piano durring the flashback.
s | slot number (0-14) |
played | True = Cloud Played piano |
void FF7Save::setPsx_block_next | ( | int | s, |
int | next | ||
) |
void FF7Save::setPsx_block_size | ( | int | s, |
int | blockSize | ||
) |
void FF7Save::setPsx_block_type | ( | int | s, |
char | block_type | ||
) |
void FF7Save::setPsxDesc | ( | QString | newDesc, |
int | s | ||
) |
Set The Description Text for PSX Slot (text shows in memory card manager of playstation) USE WITH CAUTION CAN RETURN JUNK DATA.
This text is the text shown when you view the save slot in the memory manager on the playstation. It is also visible in many programs that work with psx memory cards.
newDesc | your new text |
s | slot number (0-14) |
void FF7Save::setRegion | ( | int | s, |
const QString & | region | ||
) |
void FF7Save::setRuns | ( | int | s, |
int | runs | ||
) |
void FF7Save::setSaveNumber | ( | int | s, |
int | saveNum | ||
) |
void FF7Save::setSeenPandorasBox | ( | int | s, |
bool | seen | ||
) |
FF7Save::setSlotFF7Data | ( | int | s, |
const FF7SLOT & | data | ||
) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
s | slot number (0-14) |
data | replace existing data with these bytes |
bool FF7Save::setSlotFF7Data | ( | int | s, |
QByteArray | data | ||
) |
bool FF7Save::setSlotFooter | ( | int | s, |
QByteArray | data | ||
) |
set the slot footer
s | slot number (0-14) |
data | replace existing data with these bytes |
bool FF7Save::setSlotHeader | ( | int | s, |
QByteArray | data | ||
) |
set the slot header
s | slot number (0-14) |
data | replace existing data with these bytes |
bool FF7Save::setSlotPsxRawData | ( | int | s, |
QByteArray | data | ||
) |
set the slots raw psx data
Most Useful when connected to a hexEditor, This function will set the slot(s) raw data as if writing to a psx card directly. even if more then one slot and correctly update the save index based on whats in the data.
s | slot number (0-14) |
data | replace existing data with these bytes |
void FF7Save::setSnowboardScore | ( | int | s, |
int | course, | ||
quint8 | score | ||
) |
void FF7Save::setSnowboardTime | ( | int | s, |
int | course, | ||
QString | time | ||
) |
void FF7Save::setSoundMode | ( | int | s, |
bool | mode | ||
) |
void FF7Save::setSoundMode | ( | int | s, |
int | mode | ||
) |
setSound mode for a slot
s | slot number (0-14) |
mode | new soundMode FF7Save::SOUNDMODE |
void FF7Save::setSpecialBattleWins | ( | int | s, |
int | wins | ||
) |
void FF7Save::setSpeedScore | ( | int | s, |
int | rank, | ||
quint16 | score | ||
) |
void FF7Save::setStableMask | ( | int | s, |
qint8 | value | ||
) |
void FF7Save::setStablesOccupied | ( | int | s, |
qint8 | value | ||
) |
void FF7Save::setStablesOwned | ( | int | s, |
qint8 | value | ||
) |
void FF7Save::setStartBombingMission | ( | int | s, |
bool | isTrue | ||
) |
void FF7Save::setSteps | ( | int | s, |
int | steps | ||
) |
void FF7Save::setStolenMateria | ( | int | s, |
int | mat_num, | ||
quint8 | id, | ||
qint32 | ap | ||
) |
void FF7Save::setSubMiniGameVictory | ( | int | s, |
bool | won | ||
) |
void FF7Save::setTime | ( | int | s, |
quint32 | new_time | ||
) |
void FF7Save::setTurtleParadiseFlyerSeen | ( | int | s, |
int | flyer, | ||
bool | seen | ||
) |
void FF7Save::setTurtleParadiseFlyersSeen | ( | int | s, |
quint8 | flyersSeen | ||
) |
void FF7Save::setTutSave | ( | int | s, |
int | value | ||
) |
void FF7Save::setTutSub | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setTutSub | ( | int | s, |
int | value | ||
) |
bool FF7Save::setUnknown | ( | int | s, |
int | z, | ||
QByteArray | data | ||
) |
void FF7Save::setUWeaponHp | ( | int | s, |
int | hp | ||
) |
void FF7Save::setVincentUnlocked | ( | int | s, |
bool | isUnlocked | ||
) |
set if vincent has been unlocked
s | slot number (0-14) |
isUnlocked | Is Character Unlocked? |
void FF7Save::setWorldChocobo | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setWorldCoordsBh | ( | int | s, |
bool | firstChunk, | ||
int | value | ||
) |
void FF7Save::setWorldCoordsBhAngle | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsBhID | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsBhX | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsBhY | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsBhZ | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsDurw | ( | int | s, |
bool | firstChunk, | ||
int | value | ||
) |
void FF7Save::setWorldCoordsDurwAngle | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsDurwID | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsDurwX | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsDurwY | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsDurwZ | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsLeader | ( | int | s, |
bool | firstChunk, | ||
int | value | ||
) |
void FF7Save::setWorldCoordsLeaderAngle | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsLeaderID | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsLeaderX | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsLeaderY | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsLeaderZ | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsSub | ( | int | s, |
bool | firstChunk, | ||
int | value | ||
) |
void FF7Save::setWorldCoordsSubAngle | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsSubID | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsSubX | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsSubY | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsSubZ | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsTc | ( | int | s, |
bool | firstChunk, | ||
int | value | ||
) |
void FF7Save::setWorldCoordsTcAngle | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsTcID | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsTcX | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsTcY | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsTcZ | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsWchoco | ( | int | s, |
bool | firstChunk, | ||
int | value | ||
) |
void FF7Save::setWorldCoordsWchocoAngle | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsWchocoID | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsWchocoX | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsWchocoY | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldCoordsWchocoZ | ( | int | s, |
int | value | ||
) |
void FF7Save::setWorldVehicle | ( | int | s, |
int | bit, | ||
bool | isTrue | ||
) |
void FF7Save::setYuffieUnlocked | ( | int | s, |
bool | isUnlocked | ||
) |
set if yuffie has been unlocked
s | slot number (0-14) |
isUnlocked | Is Character Unlocked? |
QByteArray FF7Save::slotFF7Data | ( | int | s | ) |
Return Raw data from the slot.
s | slot number (0-14) |
QByteArray FF7Save::slotFooter | ( | int | s | ) |
Footer for a slot as QByteArray.
s | slot number (0-14) |
QByteArray FF7Save::slotHeader | ( | int | s | ) |
Header for a slot as QByteArray.
s | slot number (0-14) |
QList< QByteArray > FF7Save::slotIcon | ( | int | s | ) |
return slots save icon. each new frame will be appended to the list.
QByteArray FF7Save::slotPsxRawData | ( | int | s | ) |
QByteArray of a psx save (multiblock saves are ok)
s | slot number (0-14); if a multi block set s should be the first block used |
quint8 FF7Save::snowboardScore | ( | int | s, |
int | course | ||
) |
QString FF7Save::snowboardTime | ( | int | s, |
int | course | ||
) |
bool FF7Save::soundMode | ( | int | s | ) |
soundMode mono or stero
s | slot number (0-14) return TRUE if Stero mode; FALSE for Mono |
quint8 FF7Save::specialBattleWins | ( | int | s | ) |
quint16 FF7Save::speedScore | ( | int | s, |
int | rank | ||
) |
qint8 FF7Save::stableMask | ( | int | s | ) |
qint8 FF7Save::stablesOccupied | ( | int | s | ) |
qint8 FF7Save::stablesOwned | ( | int | s | ) |
bool FF7Save::startBombingMission | ( | int | s | ) |
quint16 FF7Save::steps | ( | int | s | ) |
qint32 FF7Save::stolenMateriaAp | ( | int | s, |
int | mat_num | ||
) |
quint8 FF7Save::stolenMateriaId | ( | int | s, |
int | mat_num | ||
) |
bool FF7Save::subMiniGameVictory | ( | int | s | ) |
quint32 FF7Save::time | ( | int | s | ) |
bool FF7Save::turtleParadiseFlyerSeen | ( | int | s, |
int | flyer | ||
) |
quint8 FF7Save::turtleParadiseFlyersSeen | ( | int | s | ) |
quint8 FF7Save::tutSave | ( | int | s | ) |
quint8 FF7Save::tutSub | ( | int | s | ) |
bool FF7Save::tutSub | ( | int | s, |
int | bit | ||
) |
QByteArray FF7Save::unknown | ( | int | s, |
int | z | ||
) |
|
inline |
the number of unknown z vars.
quint32 FF7Save::uWeaponHp | ( | int | s | ) |
bool FF7Save::vincentUnlocked | ( | int | s | ) |
has vincent been unlocked
s | slot number (0-14) |
bool FF7Save::worldChocobo | ( | int | s, |
int | bit | ||
) |
quint32 FF7Save::worldCoordsBh | ( | int | s, |
bool | firstChunk | ||
) |
int FF7Save::worldCoordsBhAngle | ( | int | s | ) |
int FF7Save::worldCoordsBhID | ( | int | s | ) |
int FF7Save::worldCoordsBhX | ( | int | s | ) |
int FF7Save::worldCoordsBhY | ( | int | s | ) |
int FF7Save::worldCoordsBhZ | ( | int | s | ) |
quint32 FF7Save::worldCoordsDurw | ( | int | s, |
bool | firstChunk | ||
) |
int FF7Save::worldCoordsDurwAngle | ( | int | s | ) |
int FF7Save::worldCoordsDurwID | ( | int | s | ) |
int FF7Save::worldCoordsDurwX | ( | int | s | ) |
int FF7Save::worldCoordsDurwY | ( | int | s | ) |
int FF7Save::worldCoordsDurwZ | ( | int | s | ) |
quint32 FF7Save::worldCoordsLeader | ( | int | s, |
bool | firstChunk | ||
) |
int FF7Save::worldCoordsLeaderAngle | ( | int | s | ) |
int FF7Save::worldCoordsLeaderID | ( | int | s | ) |
int FF7Save::worldCoordsLeaderX | ( | int | s | ) |
int FF7Save::worldCoordsLeaderY | ( | int | s | ) |
int FF7Save::worldCoordsLeaderZ | ( | int | s | ) |
quint32 FF7Save::worldCoordsSub | ( | int | s, |
bool | firstChunk | ||
) |
int FF7Save::worldCoordsSubAngle | ( | int | s | ) |
int FF7Save::worldCoordsSubID | ( | int | s | ) |
int FF7Save::worldCoordsSubX | ( | int | s | ) |
int FF7Save::worldCoordsSubY | ( | int | s | ) |
int FF7Save::worldCoordsSubZ | ( | int | s | ) |
quint32 FF7Save::worldCoordsTc | ( | int | s, |
bool | firstChunk | ||
) |
int FF7Save::worldCoordsTcAngle | ( | int | s | ) |
int FF7Save::worldCoordsTcID | ( | int | s | ) |
int FF7Save::worldCoordsTcX | ( | int | s | ) |
int FF7Save::worldCoordsTcY | ( | int | s | ) |
int FF7Save::worldCoordsTcZ | ( | int | s | ) |
quint32 FF7Save::worldCoordsWchoco | ( | int | s, |
bool | firstChunk | ||
) |
int FF7Save::worldCoordsWchocoAngle | ( | int | s | ) |
int FF7Save::worldCoordsWchocoID | ( | int | s | ) |
int FF7Save::worldCoordsWchocoX | ( | int | s | ) |
int FF7Save::worldCoordsWchocoY | ( | int | s | ) |
int FF7Save::worldCoordsWchocoZ | ( | int | s | ) |
bool FF7Save::worldVehicle | ( | int | s, |
int | bit | ||
) |
bool FF7Save::yuffieUnlocked | ( | int | s | ) |
has yuffie been unlocked
s | slot number (0-14) |