easily manage the menus in Final Fantasy 7
More...
#include <MenuListWidget.h>
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void | setChecked (int row, int box, bool checked) |
| SLOT: set the check state for an item. More...
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void | visibleToggled (int row, bool checked) |
| SIGNAL: The visible box has changed its checked state. More...
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void | lockedToggled (int row, bool checked) |
| SIGNAL: The locked box has changed its checked state. More...
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easily manage the menus in Final Fantasy 7
◆ BOX
Acces to Visible and Locked boxes without knowing their index.
Enumerator |
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MENUVISIBLE | |
MENULOCKED | |
◆ MenuListWidget()
MenuListWidget::MenuListWidget |
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QWidget * |
parent = nullptr | ) |
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explicit |
◆ changeEvent()
void MenuListWidget::changeEvent |
( |
QEvent * |
e | ) |
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protected |
◆ lockedToggled
void MenuListWidget::lockedToggled |
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int |
row, |
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bool |
checked |
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) |
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signal |
SIGNAL: The locked box has changed its checked state.
- Parameters
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◆ setChecked
void MenuListWidget::setChecked |
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int |
row, |
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int |
box, |
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bool |
checked |
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) |
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slot |
SLOT: set the check state for an item.
- Parameters
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row | the row (FF7Save::MENUITEMS) |
box | the box that is being set (MenuListWidget::Box) |
checked | the new check state |
◆ visibleToggled
void MenuListWidget::visibleToggled |
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int |
row, |
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bool |
checked |
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) |
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signal |
SIGNAL: The visible box has changed its checked state.
- Parameters
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The documentation for this class was generated from the following files: